Online Exhibition Platforms Market Trends and Forecast Report 2022 | By Players, Types, Applications and Regions

QY Research released a latest market research report on the global and United States Online Exhibition Platforms market, which is segmented by region (country), players, by Type and by Application. Players, stakeholders, and other participants in the global Online Exhibition Platforms market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by region, by Type and by Application for the period 2017-2028.

 

For United States market, this report focuses on the Online Exhibition Platforms market size by players, by Type and by Application, for the period 2017-2028. The key players include the global and local players, which play important roles in United States.

 

For More Information About This Report, Please Enter:

https://us.qyresearch.com/reports/353497/online-exhibition-platforms

 

Online Exhibition Platforms Market Segment by Type

2D Exhibition

3D Exhibition

VR Exhibition

 

Online Exhibition Platforms Market Segment by Application

Manufacturing

Education

Financial

Art

Other

 

The report on the Online Exhibition Platforms market covers the following region analysis:

North America

Europe

Asia-Pacific

Latin America

Middle East & Africa

 

The report mentions the prominent market player consisting of:

HexaFair

Xporium

Utradefair

ExpoBurg

Dreamcast

Blues N Coppers

EventX

vFairs

Samaaro

V-Ex

V-CUBE

iVent

Accelevents

INXPO

Expogun

Virtualive

Lansera

Pragati

Meetyoo

Canapii

ibentos

VR-All-Art

HoloFair

ExpoPlatform

iStaging

AppyFair

Windstar Games

Sarcontech

AirLST

Gravit8

 

The Goal of the Report

To study and analyze the global Online Exhibition Platforms consumption (value & volume) by key regions/countries, type and application, history data from 2017 to 2022, and forecast to 2028.

To understand the structure of Online Exhibition Platforms market by identifying its various subsegments.

Focuses on the key global Online Exhibition Platforms manufacturers, to define, describe and analyze the sales volume, value, market share, market competition landscape, SWOT analysis and development plans in next few years.

To analyze the Online Exhibition Platforms with respect to individual growth trends, prospects, and their contribution to the total market.

To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges, and risks).

To project the consumption of Online Exhibition Platforms submarkets, with respect to key regions (along with their respective key countries).

To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.

To strategically profile the key players and comprehensively analyze their growth strategies.

 

Target Audience

> Online Exhibition Platforms companies

> Research organizations

> Government Organizations

> Research/Consultancy firms

 

Table of Contents

1 Study Coverage
1.1 Online Exhibition Platforms Revenue in Online Exhibition Platforms Business (2017-2022) & (US$ Million) Introduction
1.2 Global Online Exhibition Platforms Outlook 2017 VS 2022 VS 2028
1.2.1 Global Online Exhibition Platforms Market Size for the Year 2017-2028
1.2.2 Global Online Exhibition Platforms Market Size for the Year 2017-2028
1.3 Online Exhibition Platforms Market Size, United States VS Global, 2017 VS 2022 VS 2028
1.3.1 The Market Share of United States Online Exhibition Platforms in Global, 2017 VS 2022 VS 2028
1.3.2 The Growth Rate of Online Exhibition Platforms Market Size, United States VS Global, 2017 VS 2022 VS 2028
1.4 Online Exhibition Platforms Market Dynamics
1.4.1 Online Exhibition Platforms Industry Trends
1.4.2 Online Exhibition Platforms Market Drivers
1.4.3 Online Exhibition Platforms Market Challenges
1.4.4 Online Exhibition Platforms Market Restraints
1.5 Study Objectives
1.6 Years Considered

2 Online Exhibition Platforms StreamOn
2.1 Online Exhibition Platforms Market Segment StreamOn
2.1.1 2D Exhibition
2.1.2 3D Exhibition
2.1.3 VR Exhibition
2.2 Global Online Exhibition Platforms Market Size StreamOn (2017, 2022 & 2028)
2.3 Global Online Exhibition Platforms Market Size StreamOn (2017-2028)
2.4 United States Online Exhibition Platforms Market Size StreamOn (2017, 2022 & 2028)
2.5 United States Online Exhibition Platforms Market Size StreamOn (2017-2028)

3 Online Exhibition Platforms by Application
3.1 Online Exhibition Platforms Market Segment by Application
3.1.1 Manufacturing
3.1.2 Education
3.1.3 Financial
3.1.4 Art
3.1.5 Other
3.2 Global Online Exhibition Platforms Market Size by Application (2017, 2022 & 2028)
3.3 Global Online Exhibition Platforms Market Size by Application (2017-2028)
3.4 United States Online Exhibition Platforms Market Size by Application (2017, 2022 & 2028)
3.5 United States Online Exhibition Platforms Market Size by Application (2017-2028)

4 Global Online Exhibition Platforms Competitor Landscape by Company
4.1 Global Online Exhibition Platforms Market Size by Company
4.1.1 Top Global Online Exhibition Platforms Companies Ranked by Revenue (2021)
4.1.2 Global Online Exhibition Platforms Revenue by Player (2017-2022)
4.2 Global Online Exhibition Platforms Concentration Ratio (CR)
4.2.1 Online Exhibition Platforms Market Concentration Ratio (CR) (2017-2022)
4.2.2 Global Top 5 and Top 10 Largest Companies of Online Exhibition Platforms in 2021
4.2.3 Global Online Exhibition Platforms Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
4.3 Global Online Exhibition Platforms Headquarters, Revenue in Online Exhibition Platforms Business (2017-2022) & (US$ Million) Type
4.3.1 Global Online Exhibition Platforms Headquarters and Area Served
4.3.2 Global Online Exhibition Platforms Companies Revenue in Online Exhibition Platforms Business (2017-2022) & (US$ Million) Type
4.3.3 Date of International Companies Enter into Online Exhibition Platforms Market
4.4 Companies Mergers & Acquisitions, Expansion Plans
4.5 United States Online Exhibition Platforms Market Size by Company
4.5.1 Top Online Exhibition Platforms Players in United States, Ranked by Revenue (2021)
4.5.2 United States Online Exhibition Platforms Revenue by Players (2020, 2021 & 2022)

5 Global Online Exhibition Platforms Market Size by Region
5.1 Global Online Exhibition Platforms Market Size by Region: 2017 VS 2022 VS 2028
5.2 Global Online Exhibition Platforms Market Size by Region (2017-2028)
5.2.1 Global Online Exhibition Platforms Market Size by Region: 2017-2022
5.2.2 Global Online Exhibition Platforms Market Size by Region (2023-2028)

6 Segment in Region Level & Country Level
6.1 North America
6.1.1 North America Online Exhibition Platforms Market Size YoY Growth 2017-2028
6.1.2 North America Online Exhibition Platforms Market Facts & Figures by Country (2017, 2022 & 2028)
6.1.3 United States
6.1.4 Canada
6.2 Asia-Pacific
6.2.1 Asia-Pacific Online Exhibition Platforms Market Size YoY Growth 2017-2028
6.2.2 Asia-Pacific Online Exhibition Platforms Market Facts & Figures by Region (2017, 2022 & 2028)
6.2.3 China
6.2.4 Japan
6.2.5 South Korea
6.2.6 India
6.2.7 Australia
6.2.8 China Taiwan
6.2.9 Indonesia
6.2.10 Thailand
6.2.11 Malaysia
6.3 Europe
6.3.1 Europe Online Exhibition Platforms Market Size YoY Growth 2017-2028
6.3.2 Europe Online Exhibition Platforms Market Facts & Figures by Country (2017, 2022 & 2028)
6.3.3 Germany
6.3.4 France
6.3.5 U.K.
6.3.6 Italy
6.3.7 Russia
6.4 Latin America
6.4.1 Latin America Online Exhibition Platforms Market Size YoY Growth 2017-2028
6.4.2 Latin America Online Exhibition Platforms Market Facts & Figures by Country (2017, 2022 & 2028)
6.4.3 Mexico
6.4.4 Brazil
6.4.5 Argentina
6.4.6 Colombia
6.5 Middle East and Africa
6.5.1 Middle East and Africa Online Exhibition Platforms Market Size YoY Growth 2017-2028
6.5.2 Middle East and Africa Online Exhibition Platforms Market Facts & Figures by Country (2017, 2022 & 2028)
6.5.3 Turkey
6.5.4 Saudi Arabia
6.5.5 UAE

7 Company Profiles
7.1 HexaFair
7.1.1 HexaFair Company Details
7.1.2 HexaFair Business Overview
7.1.3 HexaFair Online Exhibition Platforms Introduction
7.1.4 HexaFair Revenue in Online Exhibition Platforms Business (2017-2022)
7.1.5 HexaFair Recent Development
7.2 Xporium
7.2.1 Xporium Company Details
7.2.2 Xporium Business Overview
7.2.3 Xporium Online Exhibition Platforms Introduction
7.2.4 Xporium Revenue in Online Exhibition Platforms Business (2017-2022)
7.2.5 Xporium Recent Development
7.3 Utradefair
7.3.1 Utradefair Company Details
7.3.2 Utradefair Business Overview
7.3.3 Utradefair Online Exhibition Platforms Introduction
7.3.4 Utradefair Revenue in Online Exhibition Platforms Business (2017-2022)
7.3.5 Utradefair Recent Development
7.4 ExpoBurg
7.4.1 ExpoBurg Company Details
7.4.2 ExpoBurg Business Overview
7.4.3 ExpoBurg Online Exhibition Platforms Introduction
7.4.4 ExpoBurg Revenue in Online Exhibition Platforms Business (2017-2022)
7.4.5 ExpoBurg Recent Development
7.5 Dreamcast
7.5.1 Dreamcast Company Details
7.5.2 Dreamcast Business Overview
7.5.3 Dreamcast Online Exhibition Platforms Introduction
7.5.4 Dreamcast Revenue in Online Exhibition Platforms Business (2017-2022)
7.5.5 Dreamcast Recent Development
7.6 Blues N Coppers
7.6.1 Blues N Coppers Company Details
7.6.2 Blues N Coppers Business Overview
7.6.3 Blues N Coppers Online Exhibition Platforms Introduction
7.6.4 Blues N Coppers Revenue in Online Exhibition Platforms Business (2017-2022)
7.6.5 Blues N Coppers Recent Development
7.7 EventX
7.7.1 EventX Company Details
7.7.2 EventX Business Overview
7.7.3 EventX Online Exhibition Platforms Introduction
7.7.4 EventX Revenue in Online Exhibition Platforms Business (2017-2022)
7.7.5 EventX Recent Development
7.8 vFairs
7.8.1 vFairs Company Details
7.8.2 vFairs Business Overview
7.8.3 vFairs Online Exhibition Platforms Introduction
7.8.4 vFairs Revenue in Online Exhibition Platforms Business (2017-2022)
7.8.5 vFairs Recent Development
7.9 Samaaro
7.9.1 Samaaro Company Details
7.9.2 Samaaro Business Overview
7.9.3 Samaaro Online Exhibition Platforms Introduction
7.9.4 Samaaro Revenue in Online Exhibition Platforms Business (2017-2022)
7.9.5 Samaaro Recent Development
7.10 V-Ex
7.10.1 V-Ex Company Details
7.10.2 V-Ex Business Overview
7.10.3 V-Ex Online Exhibition Platforms Introduction
7.10.4 V-Ex Revenue in Online Exhibition Platforms Business (2017-2022)
7.10.5 V-Ex Recent Development
7.11 V-CUBE
7.11.1 V-CUBE Company Details
7.11.2 V-CUBE Business Overview
7.11.3 V-CUBE Online Exhibition Platforms Introduction
7.11.4 V-CUBE Revenue in Online Exhibition Platforms Business (2017-2022)
7.11.5 V-CUBE Recent Development
7.12 iVent
7.12.1 iVent Company Details
7.12.2 iVent Business Overview
7.12.3 iVent Online Exhibition Platforms Introduction
7.12.4 iVent Revenue in Online Exhibition Platforms Business (2017-2022)
7.12.5 iVent Recent Development
7.13 Accelevents
7.13.1 Accelevents Company Details
7.13.2 Accelevents Business Overview
7.13.3 Accelevents Online Exhibition Platforms Introduction
7.13.4 Accelevents Revenue in Online Exhibition Platforms Business (2017-2022)
7.13.5 Accelevents Recent Development
7.14 INXPO
7.14.1 INXPO Company Details
7.14.2 INXPO Business Overview
7.14.3 INXPO Online Exhibition Platforms Introduction
7.14.4 INXPO Revenue in Online Exhibition Platforms Business (2017-2022)
7.14.5 INXPO Recent Development
7.15 Expogun
7.15.1 Expogun Company Details
7.15.2 Expogun Business Overview
7.15.3 Expogun Online Exhibition Platforms Introduction
7.15.4 Expogun Revenue in Online Exhibition Platforms Business (2017-2022)
7.15.5 Expogun Recent Development
7.16 Virtualive
7.16.1 Virtualive Company Details
7.16.2 Virtualive Business Overview
7.16.3 Virtualive Online Exhibition Platforms Introduction
7.16.4 Virtualive Revenue in Online Exhibition Platforms Business (2017-2022)
7.16.5 Virtualive Recent Development
7.17 Lansera
7.17.1 Lansera Company Details
7.17.2 Lansera Business Overview
7.17.3 Lansera Online Exhibition Platforms Introduction
7.17.4 Lansera Revenue in Online Exhibition Platforms Business (2017-2022)
7.17.5 Lansera Recent Development
7.18 Pragati
7.18.1 Pragati Company Details
7.18.2 Pragati Business Overview
7.18.3 Pragati Online Exhibition Platforms Introduction
7.18.4 Pragati Revenue in Online Exhibition Platforms Business (2017-2022)
7.18.5 Pragati Recent Development
7.19 Meetyoo
7.19.1 Meetyoo Company Details
7.19.2 Meetyoo Business Overview
7.19.3 Meetyoo Online Exhibition Platforms Introduction
7.19.4 Meetyoo Revenue in Online Exhibition Platforms Business (2017-2022)
7.19.5 Meetyoo Recent Development
7.20 Canapii
7.20.1 Canapii Company Details
7.20.2 Canapii Business Overview
7.20.3 Canapii Online Exhibition Platforms Introduction
7.20.4 Canapii Revenue in Online Exhibition Platforms Business (2017-2022)
7.20.5 Canapii Recent Development
7.21 ibentos
7.21.1 ibentos Company Details
7.21.2 ibentos Business Overview
7.21.3 ibentos Online Exhibition Platforms Introduction
7.21.4 ibentos Revenue in Online Exhibition Platforms Business (2017-2022)
7.21.5 ibentos Recent Development
7.22 VR-All-Art
7.22.1 VR-All-Art Company Details
7.22.2 VR-All-Art Business Overview
7.22.3 VR-All-Art Online Exhibition Platforms Introduction
7.22.4 VR-All-Art Revenue in Online Exhibition Platforms Business (2017-2022)
7.22.5 VR-All-Art Recent Development
7.23 HoloFair
7.23.1 HoloFair Company Details
7.23.2 HoloFair Business Overview
7.23.3 HoloFair Online Exhibition Platforms Introduction
7.23.4 HoloFair Revenue in Online Exhibition Platforms Business (2017-2022)
7.23.5 HoloFair Recent Development
7.24 ExpoPlatform
7.24.1 ExpoPlatform Company Details
7.24.2 ExpoPlatform Business Overview
7.24.3 ExpoPlatform Online Exhibition Platforms Introduction
7.24.4 ExpoPlatform Revenue in Online Exhibition Platforms Business (2017-2022)
7.24.5 ExpoPlatform Recent Development
7.25 iStaging
7.25.1 iStaging Company Details
7.25.2 iStaging Business Overview
7.25.3 iStaging Online Exhibition Platforms Introduction
7.25.4 iStaging Revenue in Online Exhibition Platforms Business (2017-2022)
7.25.5 iStaging Recent Development
7.26 AppyFair
7.26.1 AppyFair Company Details
7.26.2 AppyFair Business Overview
7.26.3 AppyFair Online Exhibition Platforms Introduction
7.26.4 AppyFair Revenue in Online Exhibition Platforms Business (2017-2022)
7.26.5 AppyFair Recent Development
7.27 Windstar Games
7.27.1 Windstar Games Company Details
7.27.2 Windstar Games Business Overview
7.27.3 Windstar Games Online Exhibition Platforms Introduction
7.27.4 Windstar Games Revenue in Online Exhibition Platforms Business (2017-2022)
7.27.5 Windstar Games Recent Development
7.28 Sarcontech
7.28.1 Sarcontech Company Details
7.28.2 Sarcontech Business Overview
7.28.3 Sarcontech Online Exhibition Platforms Introduction
7.28.4 Sarcontech Revenue in Online Exhibition Platforms Business (2017-2022)
7.28.5 Sarcontech Recent Development
7.29 AirLST
7.29.1 AirLST Company Details
7.29.2 AirLST Business Overview
7.29.3 AirLST Online Exhibition Platforms Introduction
7.29.4 AirLST Revenue in Online Exhibition Platforms Business (2017-2022)
7.29.5 AirLST Recent Development
7.30 Gravit8
7.30.1 Gravit8 Company Details
7.30.2 Gravit8 Business Overview
7.30.3 Gravit8 Online Exhibition Platforms Introduction
7.30.4 Gravit8 Revenue in Online Exhibition Platforms Business (2017-2022)
7.30.5 Gravit8 Recent Development

8 Research Findings and Conclusion

9 Appendix
9.1 Research Methodology
9.1.1 Methodology/Research Approach
9.1.2 Data Source
9.2 Author Details
9.3 Disclaimer

 

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